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JoC #27: Object interaction – a second look

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      Daring ideas are like chessmen moved forward; they may be beaten,
      but they may start a winning game.
            — Goethe

In this and the next episode, we’re looking a bit more into how to set up object structures, and how to get them to interact. This is one of the most fundamental concepts of object-oriented programming, so you need to get your head around this.

We discuss this here with the example of integrating our counter object into a scenario.

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Concepts discussedobject interaction, object references, score counting, constructors, fields

Download: breakout-v2.zip  (the scenario at the end of this episode)

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